

Collectables are scattered throughout the game world, some acting as quest items, and enemies drop armour and weapons that characters can equip. Rather than following a preset group of characters such as in Xenoblade Chronicles, this successor introduces the ability to customize player's own character and name them at the beginning of the game. Skells have a limited amount of fuel that can be restored at a price, or slowly regenerated when the Skell is not in use. The game also introduces giant mechs under the title of Skells, a name given from the word exo-skelleton, which can both be used in combat and for travel/exploration. Xenoblade Chronicles X has many similar gameplay mechanics to Xenoblade Chronicles, such as the freedom to explore the world, the ability to run to virtually anywhere seen in the distance, and the return of a Arts battle system which involves both auto-attacks and a cooldown timer for each Art. A massive open world, all of which is explorable.The ability to ride and control giant weaponised mechs, known as Skells.
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Xenoblade Chronicles X, known in Japan as XenobladeX (Japanese: ゼノブレイドクロス, Zenobureido Kurosu, literally Xenoblade Cross), is a role-playing video game developed by Monolith Soft and published by Nintendo for the Wii U console.
